So it appears that vanish has had its mega problems resolved by a simple method – you can still be hit in the 3 seconds after popping vanish but you won’t be taken out of stealth. So if all your enemies are furiously spamming AoE attacks in your general direction, your health will go down but you still have a shot at an opener. It seems so simple you have to ask why they didn’t think of it before. Maybe they did but they couldn’t make it work, who knows. But if this is true I will go out and sacrifice a chicken to the old gods as a thankyou.
I can’t pretend to have dug this up as it was Christian over at WoW.com who alerted me to it, so go check out his article. Check out the link he has to the elitest jerks thread and have a read through it as there’s some interesting stuff.
I’m also changing my blog list a little to reflect what I am presently reading and bloggers who have retired. I try to keep this updated as often as possible with blogs that I actively read.
ps; I got a nice comment on yesterdays post this morning from a reader saying that trawling through my old posts had helped their rogue play, (Thanks nice comment person!). However, this has brought to my attention the fact that I haven’t updated my tag cloud thingy or put posts in a category for about 5 months, which must make trawling through old posts pretty darn difficult. So I will do my best to update all those in the next few days I promise, I really do, hand on heart, maybe.
June 3, 2010 at 9:54 am
IMO, they should make you completley immune to single target attacks for a couple seconds after vanish, but let AoE still get you out. As a mage, a big part of rogue dueling was predicting their movement after vanish and getting a blizzard on them, or saving a global for quick arcane explosion.
This change just seems to remove a fun and skillfull part of the game.
June 3, 2010 at 12:06 pm
@Kupo
– If you think about vanish, it’s a bunch of powder you throw into air. How exactly can blizzard or even warriors shouts (he can fart, to help airflow :p) break it?
In general i find Blizzard half moronic half crowd-following sheeps. Vanish worked PERFECTLY in Vanilla WOW. There was no single problem with it. But it was also time where you could stun someone 24/24 7/7. The only class that utilised it for 100% was rogue. I must tell that back then rogues were a nightmare to any class ( i played lock, but quickly made an alt rogue
). So after terribly huge wall of QQ on forums Blizzard not only introduced diminishing returns on stuns and other CC but also nerfed(=broke) ‘vanish’.
June 3, 2010 at 2:10 pm
I suppose it is acceptable as long as you still die.
June 3, 2010 at 2:55 pm
You wouldn’t want my rogue to die, she is the hawtness.
June 3, 2010 at 6:06 pm
And death is a problem, how? Keep in mind I come from a Christian background, so cold, unresponsive women are not a problem.
June 3, 2010 at 6:56 pm
Lets leave my mother out of this.
June 4, 2010 at 12:02 am
I love Rogue hate…. everytime I hear “I hate rogues” it’s another badge of pride. Every whining post, every QQ, just makes it more satisfying.
They’re going to fix vanish, cool, suck it up