As CC is now supposed to be important in Cataclysm, (I say supposed to due to the fact that I ran two normal 5 mans yesterday and didn’t need to use sap once. It was just a case of Wrath revisited with tanks charging in and us sprinting to catch up, but people say the heroics are different so I’m writing this post hoping it doesn’t turn out to be a waste of time), I feel that a lot of our stabby brothers and sisters may not know how to use sap in a 5 man or even a raid environment due to them being products of the Wrath world. So here are some pointers for you.
The very first thing you do on entering the instance is to tell the party which symbol you use for sap. I like to use the Star symbol, but I have known some rogues who like the green one. Never ask to use the moon as mages will get very upset with you. They may even turn you into a sheep just to spite you, and I can assure you that it is no fun being a sheep, (ask my dinner last night what he thought of being a sheep.) You may even want to, horror of horros, bind your chosen symbol to a handy key so that you can easily mark your mob to be sapped instead of leaving it up to someone else! Although to be fair, a lot of tanks prefer to mark everything themselves, which is their perogative, (control freaks).
So we have our symbol, so the next part of our lesson is which mob to mark for the sap. If you were thinking the big ugly one in the middle with the sword then you would be thinking badly. When we sap we want to pick a mob that is off to the side and safely out of the way. We do this for two simple reasons; we have to actually get to the mob in order to sap them, and if a sap is broken once the rogue is in combat it cannot be reapplied. So you want someone who is safely out of the way. Lets assume that all 3 DPS in the 5 man can crowd control. The sapped mob should be the first one to be taken down after the initial targets have been eliminated, due to the fact that sap cannot be reapplied. But, due to that same fact, if our sapped mob is knocked out of sap during the initial fight, (perhaps due to some individual throwing a lovely AoE attack around like a complete loser), then our mob will be in the fight, while other mobs can be re-sheeped etc and kept in crowd control. So you want to sap a mob who will not devestate your party if suddenly brought into the fight due to negligence. I prefer a caster for one simple reason: usually nobody else but the rogue will notice that a sapped mob is suddenly in the fight. So for at least the first 5-10 seconds or so, you are going to be solely responsible for locking down that mob. Which is why a squishy caster type that spends most of their timne trying to cast a very long fireball spell only to have you kick them at the last moment is the perfect solution. If you have to instead lock down the big burly guy who spins around very fast with a very large axe, then you could be in for a world of pain.
So you’ve chosen your mob. Now how to sap him. You need two abilities: sap and distract. Some rogues think that distract is for losers. They don’t need distract to do their job. You however are not one of those rogues. You are a good rogue who uses distract due to the fact that it can save your party from a bad pull. Lets assume there are 5 mobs standing in front of you with your mob with the Star on the far left. Slide out and to the left, (I really hope that you’re not keyboard turning at this point), and press your button where you have keybound distract, (I use ‘A’). The green target will come up, and as you are moving forward position your distract just behind the big ugly mob standing in the middle with the Skull marked above his head. When you’re within a few meters of your target, hit distract. All of the 5 mobs wil turn around behind them to see what the fuck is going on as you slide in and hit sap. Why do it like this? Because it will be very obvious to your party that the sap has gone off. They will have seen all the mobs turn and then you hit sap. If you just go in and sap the mob, your party members may not even realise that you have done so. Which results in you standing there off to the side wondering when the hell they are going to pull as the sap timer runs out.
I have sap keybound to the scrolling wheel on the middle of my mouse. All I have to do is click down on that and the mob is sapped. I don’t even have to lift a finger to do it and I don’t have to stop moving. This is known as a damn sexy sap. You will want to do this as well.
For other players who do a run with a rogue, please take all this into consideration also. The sap has a timer; so when you see the rogue has sapped, pull immediately. Get as much use out of it as you can. And the very next mob to be taken down must always be the sapped one. If you finish the initial mobs and then go for the little sheep you will be fighting two mobs very soon as the sap is about to wear off.
December 18, 2010 at 6:56 pm
Actually a rogue can re-CC the sap target if it’s broken: with blind!
December 18, 2010 at 7:34 pm
The problem with Blind is that the target wanders around and in the heat of the action will be quickly attacked by another player due to him moving.
December 18, 2010 at 9:45 pm
I actually often try to get people to break sap lasts because I have it glyphed. Depending on your spec, you may not have three major glyphs that you really want to use, so glyphing sap can be very useful. It makes it last almost 2 and a half minutes, meaning it’s normally plenty of time to clean up the other mobs. I really hate it when there’s still about a minute left on sap and the tank breaks it, then the target that was hexed pops up and jumps into the fight as well.
December 19, 2010 at 8:43 am
Damn, I forgot about the glyph of sap. That is a real game changer. In my defense the last time we had to use sap in this game there were no glyphs.
December 19, 2010 at 1:25 am
my mouse wheel button is in and out of stealth.
As for sap its damn useful but since im only level 62 atm I find most people just pull a mob after I’ve sapped them anyway.
December 19, 2010 at 8:30 am
Depends on your group: alot of tanks prefer to not cc until after you wiped on that paticular trash pack at least once. After the second wipe the caution shown can become ridiculous, with saps expiring, ice traps timing out on the ground etc. I have yet to see a happy medium except with guild/friended tanks who have played with me a while and know what is and isnt possible.
December 19, 2010 at 3:56 pm
wall o text bout sap. now i seen everything. thank you.
December 20, 2010 at 9:43 am
For the moment at least heroics do still benefit from sap though how long that will last with a bunch of new purple shineys from raids is any one’s guess.
You didn’t mention what we can sap. I’ve found a startling ignorance of what is “sappable”. I read a good rule of thumb the other day (may even have been from yourself) basically anything with a brain and no, elementals don’t have a brain and neither do undead.
Similarly some groups don’t know what distract does, you’ve probably seen it yourself, just as you’ve distracted the mob runs off “I thought I saw you sap it !”, yeh right, “I thought you’d played before cata”….
December 20, 2010 at 10:55 am
Currently im getting quite alot of use on my sap, which is a nice change of pace from wotlk. But for me the frustrating part is that there is always a moron that likes to break my sap too early.
Take for instance Black Rock Caverns, that corridor with mobs on either side a big pat walking around and a boss at the end. So we go in and the tank decides he can skip the mobs on the right side and goes for the middle mobs, i sap one, the pull starts and then boom, the mage decides to casts mirror image which then pulls the whole right side, the dk aoe’s like mad and breaks my sap and we have a wipe…
Oh the joy of pugs…
December 20, 2010 at 11:23 am
I worgen loves to sap, often he finds himself sapping innocent npcs only for the purpose of sapping (and pickpocket).
My own experience with sap in dungeons is limited. I try to make the most use of it where I can, but so far only one tank has appreciated it.
December 20, 2010 at 11:24 am
make that “my worgen”
December 20, 2010 at 4:40 pm
Thanks for a good guide on the use of distract and sap. On a side note with sap, are there any useful addons, macros to let your party/raid know that you have sapped, and how much time is left on the sap please?
Thanks.
December 20, 2010 at 6:13 pm
Try “Sapper Enhanced” available at curse.com – It’s pretty comprehensive
December 20, 2010 at 9:12 pm
Another use for sap and distract is breaking up patrol groups. If you distract the back two, the front two will continue to walk on while the other two pause. If you then sap one of the front group, you can turn a 4 mob patrol into a patrol of 1 without anybody entering combat. The tank can then pull the lone mob away from the patrol path where the group can kill him.
December 20, 2010 at 10:17 pm
I was in a lower level pug yesterday and the healer was telling us that blizzard is going to nerf the shit out of healing soon so that if you stand in shit or don’t use CC you will die.
They said the name of the healing website they had gotton there info from but I can’t recall the name.