One of the many comments on yesterdays post saying the same thing:
“… nobody is forcing anybody to use the Dungeon Finder to run (Heroic) Dungeons. Any player can easily try to organize (steady) realm groups.”
For those of you who believe this to be true, and for those of you who do not believe this to be true but are sick to death of people saying it, I would like to direct you to two most excellent posts:
Klepsacovic and you can still do things the old fashioned way.
To put it simply, in a multiplayer game, if 99% of the players are using a feature such as the LFG system, then you by default are also forced to use that system. That is unless you are prepared to do an obscene amount of effort to organise things your way, alla Gevlon and The PuG.
Have a good weekend.
January 22, 2011 at 8:25 am
But the option to organize it is there. I’ve never been in a HC without at least 4/5 guild group.
January 22, 2011 at 9:08 am
Thanks for the link, Adam.
I’d like to add something to your post.
To put it simply, in a multiplayer game, if 99% of the players are using a feature such as the LFG system, then you by default are also forced to use that system. That is unless you are prepared to do an obscene amount of effort to organise things your way, alla Gevlon and The PuG.
This is one of the problems with the assertion above. But it runs much deeper in my opinion. When buying a game I also buy the rules. Fun games are fun, because they have good rules. But what do rules do? They restrict you from reaching the goals (read my link if you don’t agree). Therefore, the non-existence of such a restriction can limit your fun. You basically play a game with an inferior ruleset.
Now, you can takeover the task of the developer and create your own rules and sometimes that works. But often it doesn’t and usually it is just not as much fun.
Playing a game means trying to reach the goals within the ruleset. It is hard to enjoy a game if the ruleset is blurred, because you want to ‘bash your head against the ruleset’ and see how far you can come.
The competetive nature of online worlds is yet another problem.
January 22, 2011 at 1:18 pm
I saw this in trade chat yesterday. I can’t recall the players names.
Tank: <—-TANK looking for a few dps for heroics
Joesmoe: Tank just became the most whisperd person on llane
Tank: lol
I got a chuckle out of it anyways.