There was an article on wowinsider today, (linky), that without any detail or explanation suggests giving rogues the shaman bloodlust buff to improve our raid utility. This demonstrates that the writer understands nothing about rogues. Apart from this, his basic reasoning is unsound. He wants to solve the problem of there not being enough shamans around to hand out the bloodlust buff by giving it to the currently most underplayed class according to his research. If you wanted to spread a bit more bloodlust around, surely this wouldn’t be the way to do it.
The article is facile. The argument that it generated was slightly more interesting. But time and again the comments revealed a complete lack of understanding of rogue raid utility and why people play a rogue in present day WoW. So why are rogues so underplayed as a dps class as opposed to say Death Knights or Hunters? The answer is instant gratification. People play the game for different reasons. Some people get satisfaction out of doing things slowly, by discovering the best way to do things, by getting the most out of their chosen class. Other players have less time or patience for this sort of approach in what is, in effect, just a game. They want to go in swinging now and they want to get great results. A lot of the hybrid classes and some of the pure dps classes are like this. You can spam a few buttons and you can achieve relatively good dps results for your average play. Don’t get me wrong; take the time to learn the class well and your results will be much better. But a large number of players just want to get results now. They want instant gratification. Which is fine.
Unless you play a rogue.
Do not expect to play a rogue and achieve good results by spamming sinister strike. Our class is all about learning its secrets. Which poisons go on which hand, what are the best rotations, what abilities should you always keep up, how should you gear up, what weapons should you use, how to manage your cool-downs correctly. It can get so involved that we need excel spreadsheets to sort it all out. I have seen two rogues equipped with very similar gear go into a raid and score vastly different dps all based on skill and ability. Playing a rogue rewards effort. It’s not about spamming a few buttons and then bringing a raid buff as well. Those are the instant gratification classes.
Which is why our raid utility is dps. If you play a rogue properly, if you take the time to learn the ins and outs of the class, then you will be rewarded with very high raid dps. Your ability will be recognised and rewarded with guaranteed raid spots. A lot of players complained that they couldn’t get a raid spot as a rogue. Well, I’m sorry to tell you this but that’s because you couldn’t play the class well enough. Which is why the number of rogues has dropped as those instant gratification players have moved to death knights and the like.
But here is why the writer of that article doesn’t get rogues. We don’t want a raid buff. We’re perfectly happy with where we are and we’re perfectly happy with the fact that not many people are playing rogues. They’re not playing rogues because they aren’t able to. They need to bring a buff to the raid because a lot of the time that’s the only reason they’ll get in. Which is the great beauty and satisfaction of playing a rogue. It’s the opposite of the instant gratification classes. We are the ones who must put in the time and effort to learn our class and improve as players. We have to, it’s the only way to play the class well. And so when you score high dps, when you get a raid spot, it’s because you earned it. This class caters for the player who wants to put the effort into their game-play. Trying to cheapen it with offering a raid-wide buff would be terrible for us. So please Blizzard, keep it as it is. We’re a small player group, but we love our class.