I’ve had good PuG’s all weekend, (even the one where the paladin told me to jump into the lava on a corpse run back to Blackrock Depths because it was a ‘short cut’ and I stupidly took him at his word), but then I had the usual horror PuG from hell that you know is just waiting around the corner when things start going well. This one was about levels of badness that leave me without anything to say, so I will just write instead. I leave it up to my readers to determine who was the fail member of the group.
Dear Tanking person, a few things that I wish to bring to your attention before we go into this instance run. I would not call this a formal contract as such, but it does require your signature at the bottom. If this is asking too much of you, a large X will suffice nicely. You, who will from now on be referred to as the ‘tank’, will do your best to follow these simple rules and requirements whilst tanking this quick run. Firstly, please be aware that even though technically you are running into every fight first, this does not make you the defacto ‘leader’ of the group. Often the best leading is done from the back, as you are more likely to stay alive, and seeing as anyone can put the funny symbols on the mobs now, we can handle that quite effectively thank you very much. You are simply required to run in first and gather ‘threat’. This means that the monsters want to hang around you, so feel free to use any of the awesome AoE abilities at your disposal. Please be aware that we are not impressed with how many mobs you can gather up. We are impressed with how many mobs that you can keep. If you subtract the second number from the first number and you get something greater than zero, then you are not doing your job properly. Please adjust accordingly by reducing the number of mobs that you gather up. We know that this hurts your ego, but it is necessary.
Please be aware that we don’t require you to tell us all what to do at every step of the run. We know that we need to buff people, we know that we need to use certain abiltities, we know to stay out of the fire. We also know that we need to run very fast in order to be able to keep up with you. You do know that when you’re running very fast that we can’t heal you if we can’t see you, don’t you? Perhaps you should take that into consideration. Please also take into account our drinking requirements as we get thirsty often and need to stock up on a little thing called mana. If a DPS takes threat off you it either means that they are doing awesome DPS or that your tanking sucks. Lets assume the latter until the former is proven, shall we? If we let you run in first, then give you ten seconds to gather as much threat as you can, and then at the first damage we do all the mobs run to us, something is not going right from your end, capisci? On that note, if the whole raid wipes but you manage to stay alive, this does not make you a great tank.
I realise that calling you the ‘tank’ is slightly off-putting, but until you begin to address us by our names then you will just have to live with it.
On DPS – yes, it’s great that you can do DPS too, we all feel full of warmth for you. But your job is to hold threat, not to try and beat the DPS players in a DPS race. So please concentrate on that instead of linking recount in the middle of every fight. When a boss goes down there is some stuff called, ‘loot’, which drops from said boss. This is not for you to dish out as you see fit, and if someone asks if it is okay for them to roll need they are not specifically waiting for your own approval. Also, try and control yourself and not roll need on cloth gear even if the stats are awesome for you. I know this sounds obvious, but hey, you’re not the brightest spark in the room, are you?