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After my post on NBI group think got a lot of attention from the targets of my arrows and barbs, I knew that there would be a fair bit of discussion, (read general loathing where everyone agrees with everyone else), about my post. However, unless they directly linked to me I didn’t seek them out. Which means that I only intend at this stage to interact with one other blogger on this issue, as he was the only one with the courtesy and courage to link to me.

Tobold. He and I have disagreed in the past on … well, just about everything. And I disagree with points he has made in this post. But at least he has the guts to link to me so I can respond.

Anyway, Tobold’s post starts with a quote from Burke on good men doing nothing. I like that quote myself, and it sums up my attitude to GamerGate. Which means that I believe that those on the side of Gamergate are the good men. In other words, the opposite of Tobold who uses the same quote to say the same thing. Tricky things these quotes. Tobold has linked to a post about my NBI smack-down that did not have the courtesy to link back to me. The post in question in its format says essentially nothing. The writer makes no real claim or argument, and there is no cohesive thought to the small piece except to say that I am bad, (without even referring to me by name causing some commenters to ask who on earth he is talking about), and that this mystery person is on the wrong side of history.

Tobold writes, “… To me that appears to be the worst possible way to respond. You neither engage or even acknowledge the person you disagree with, but you also don’t ignore him and keep silent about the issue …”

I agree, (hey! we agreed on something!) Tobold however, doesn’t address the reason why they did not engage with me. Why it is that they wish to stay in their own echo chamber of stilted thought. The reason is that they are intellectual and moral cowards. At heart they are afraid. They exist in a world of doubt and fear. The more afraid they are, the more they must hold on to their opinions and thought processes as a flag pole in a terrible wind. They do not wish to be challenged. And they seek, not to engage with a dissenter, but to simply label them and dismiss them out of hand. Rowan Blaze originally stated that I was not even worth expending mental energy on, which is weird seeing as he seems to have expended a fair bit.

My favorite comment from Blaze’s post is this one from somebody called Chestnut:

“… I really felt even more attacked reading that post, and I may even tackle the first talkback topic now, whereas I was hesitant before …”

The poor dear feels so attacked. This nicely sums up the appalling cowardice in the SJB crowd. Not only can they not engage with a contrary opinion, they use the excuse of invented violence to substantiate their refusal to do so. I am amused as I consider just how they might go in a debating competition. State their team’s viewpoint and then put their hands over their ears, begin wailing, and demand a safe place when the opposition has their turn?

For I did not personally attack or abuse a single person in my post, contrary to what Tobold claims. I stated that there was group think, quoted from each blogger that I was able to find, and commented on how they did or did not fit in with my group think hypothesis. Of course I used my usual outstanding wry humor, startling wit, and self deprecating sarcasm, ( a lot of which the usual suspects amusingly misinterpreted), but at no point did I abuse, attack, or insult. The closest I came was pointing out that the name of a blog seemed narcissistic.

Responding to Tobold’s post, Rowan Blaze said this:

“… You have every right to link to posts you disagree with; I have done so myself when engaged in a worthy debate. However, I decided not to for the precise reason that I was not going to feed the troll with pagehits coming off my blog …”

His justification for not giving me the opportunity to respond is that I might get page hits. Rowan’s comment betrays what is important to him, not what is of importance to me. I could give not two whits of page hits, but it is obvious that Rowan values them very much indeed. Why is this? I assume because he associates self-worth with how many people click on his own blog. Which means he really really really cares what people think of him. And thus he must have the correct opinions to stay on the good side of this crowd of sheep. There can be no other explanation as I have no advertising on my blog so I can not in any way benefit from page hits. Or maybe he just does not want to run the risk of one of his readers agreeing with me. Better for them to just trust him at his word I suppose than have them make up their own minds.
He also is happy to link to someone when engaged in “worthy debate”. I assume that means debating with someone he more or less agrees with.

In their eyes I am obviously not a worthy person. There are plenty of comments on his post from well known bloggers stating that they had never heard of me. Dismiss the person, not the argument is their preferred technique. If they can dismiss the person, (I have never heard of him therefore obviously he is lesser known and thus not an ‘important’ blogger), then they don’t have to stand up and actually debate whether or not their is any merit to my arguments. This betrays the heart of the problem. The individual is more important than the argument. When a differing viewpoint is discovered they rush to discredit the person saying it. The argument itself? Left untouched. So the person is a homophobe, or is unknown, or is a bigot, or as one of the bloggers I linked to commented on my post and said about me, a sub-human.

I, apparently, am sub-human for having a differing viewpoint. And people say I am the attacker and the insulter in this case? It is all too easy, and all so intellectually fraudulent.

In conclusion, I wish to append one of my own favorite quotes. There has been a lot of talk on freedom of speech, on how freedom of speech does not mean freedom to have a platform. My answer is simply to quote Thomas Paine.

“… He that would make his own liberty secure, must guard even his enemy from oppression; for if he violates this duty, he establishes a precedent that will reach to himself …”

Tobold and I may have our differences and disagreements, but I am confident that he would be happy to sit down and discuss them over a glass of red wine or a bottle of Belgium dark beer. And that is one of the highest accolades I can give a blogger on the other side of the fence in this day and age. Sadly, for it is sad, it seems that none of the NBI group think crowd would be similarly inclined.

And so it came to pass. When the Newbie Blogger Initiative first crawled out of the fetid muck back in 2012 I wrote that this idea was rooted in “…the desire to partake in the imposition of new rules concerning bloggers in an attempt to “raise the bar” and “clean up their act”…”

In 2013 when it came around again I wrote that “…By doing this NBI thing they are slowly pulling in more like-minded people who might well suck as bloggers, (and hey, if you need special help to work out how the fuck to put up a blog and write words then I reckon the suck factor is going to be up there with my pal Linda L), but they will all be on the same team…”

In 2014 I ignored it because I had said my piece and that was that. But then something happened in the gaming community, something controversial … GamerGate.

This year my predictions have come to pass. The NBI has gone full George Orwell. You shall not go against the group think. You shall have the correct opinions. All those who do not have the correct opinions shall be cast out and shunned. For we have the numbers and all agree with us.

Don’t believe me? Of course you shouldn’t! Readers of this blog are encouraged to think for themselves, to challenge their view-points. So let me present you with the evidence and then you can go and make up your own minds.

The first NBI challenge that they must write about this year is … GamerGate. They didn’t even waste any time. While some bloggers were so outraged at this topic of conversation that all they could do was protest at the very thought of even having to consider writing about such a horrible topic, the subject matter makes perfect sense in the context of things. They are making sure that everybody has the correct opinions. Those that don’t will be educated to change, but if that is not successful then they will be expelled. The blogger at Dacheng Diaries participated correctly. They have demonstrated that they have the correct opinion by protesting at having such a topic in the first place. Job done. Let’s go to the rest who wrote about this and see what transpired.

Over at Me vs Myself and I, (Holy cow, narcissist much?), the writer is quite happy with it. “… I want everyone to just get along, and I want to play video games with members of any and all communities. I’ve curbed my language, I’ve changed my attitude, and being a part of the community that has sprung up around the NBI has done more to broaden my horizons than any group I’ve been a part of prior to it …”

Isn’t that nice? They had the wrong opinions but now they have changed so everyone can get along and they can all play their games and be nice to each other in a nice world where those bad people with other views don’t exist any more. The comments, (from other bloggers, how about that), all congratulate the writer on having the correct opinions now. Phew, close shave that.

Example number 2. Over at Game by Night there is a short post where the writer laments at the injustice of being a man whose opinions wouldn’t even be considered by Gamergaters, (hint, you have that the wrong way around). But even though he thinks this has put gaming back years, (?), it’s okay because “… I’d rather be a Social Justice Warrior than that kind of gamer…” Correct opinions? Tick.

Example number 3. At Starshadow, the writer says that she wanted to hide because she is female and she almost hid but then she didn’t but then she almost didn’t publish the post but then she did in the end thank god for that. Perhaps she should be given a ‘safe zone’ where she won’t feel threatened by all these horrible people. Correct opinions all good here.

Example Number 4. Murf Versus has written a whole lot of blather, (honestly, wading through these posts has made me understand why these people needed encouragement in order to blog), about how horrible it all is even though “… I most certainly have enjoyed a privilege in this whole GamerGate debacle because I have a penis, it is vaguely a shade of white corresponding with my race, and I enjoy using it on women …” Here, the writer is pointing out that he is of an unacceptable group but by pointing it out in a self-depreciating manner he is hoping that it won’t be held against him. Move along, no wrong opinions here at all.

Example Number 5. Contains Moderate Peril is shocked, shocked I tell you, shocked, that “… Some gamers have been shocked to find that many of the bloggers, internet personalities and friends that they thought they were on “the same hymn sheet” are actually not…” But even though the writer has been gaming for some time, “… GamerGate did make me pause and possibly take a step away from the term “gamer”. The reality of politics and moral crusades is that if you lie with dogs, you get fleas and GamerGate is far from a healthy pedigree. That’s one stink I don’t want on me…” All good here, nobody willing to hold on to a long held label in the face of group think.

Example Number 6. (If you guys think this is tough, spare a thought for me). I started reading scream monkey’s very long post and half way down I had the fleeting hope that finally, finally someone was going to buck the trend and stick their head above the parapet, (even though they had prefaced their post with “… I will be breaking a lot of my own rules about blogging, namely to not engage in issues in which I feel I have no real say and issues which are virtual landmines fields. I will likely offend people with this post and I do apologize for it …” Honestly, why these people blog I have no idea. Anyway, the blogger moved fairly quickly to a fence sitting position and then rounded out with “… I’m a privileged white boy who has no idea of what women really go through so instead I’ll share my passion about gaming and leave it at that…” Dear oh dear. If you have to apologise for your gender and your race then you ain’t privileged no more.

Example no 7. Mr Luvva came the closest to having the wrong opinion. He didn’t come out on the side of GamerGate, (are you mad?), but he did take a swipe at good old Anita Sarkeesian, so 5 points there. But, “… Videos were posted online, and if I’m being honest I took several measures to ensure that I wasn’t watching anything to do with that, nor did I read any posts/articles/ramblings either condemning or condoning it. I wasn’t a part of the problem, nor did it seem there was any real solution, I have made it my mission in life to take no active part in cyclical arguments, nor engage in any debate about it…” Stick your head in the sand, sing la-la-la-la, and hope the nasty forces on both sides will go away and let you play your games. Almost correct group think here but they’ll probably need to work on him a bit.

Example no 8. Hokage managed to express an opinion without actually having any opinion at all. But that’s okay, she’s female so she’ll get a pass.

Example no 9. Herding Cats used a bunch of memes to blather on about the fact that she no longer posts you tube videos and is suspicious of people who follow her on twitter with ‘gamer’ on their profile. So there you go.

Example no 10, and this is the last one I can find or stomach. Star Fired Beef refers to Gamergate as “The Terror” so we all know her opinions there. Then she says, “… Directly, I have been lucky enough to not be personally affected by this abomination. None of the hate has been aimed my way, despite me participating in some pretty heated discussions on various blogs. But I have realised, after reading a few of the other posts in this Talkback Challenge, that I have been affected, and that I continue to be affected, on a personal level…”

This is brilliant. So she didn’t get any hate alhtough she had some heated discussions, but then she’s just going to be effected anyway because … well, fuck knows. It’s emotional stuff, man!

So there you go. That was my Sunday morning. And that is the blogging community in the gaming world for you. Perfectly under control, and exactly where the group think wants them.

Thank god for Wolfshead who came out with this brilliant post this week. May the forces of light long rail against the forces of group think and darkness.

No, not Life is Futile, Life is Feudal. This is my new game, and my new obsession. I’ve been playing for two weeks now on our own little server and it is gloriously brilliant. It is so good that I am astounded that nobody is talking about this game. Maybe because it is still in Alpha. But even in this raw state, this game is better than anything out there. Anything at all. Big call, hey? Let’s see if I can back it up.

So, what is the game? The designers have done a great job of explaining the game through its lineage. In their info page on this, they state that LiF is a combination of Wurm Online, Mount & Blade, Ultima Online, Darkfall Online, Shadowbane, and EVE Online. They state why the game is similar to these predecessors, but also how it has improved on those game’s features and made them better.

First and foremost it’s a sandbox. Do what you like within the confines of the game. there are no quests, there is no story. The game is based around a Medieval feudal period. Thus, for example, weapons are historically accurate. Do you want to wield a mace? You can, but it won’t be a purple ‘Ashram’s mace of despicable power’. You can choose between a cudgel, a flanged mace, a morning star, or a war pick. How about a spear? Sure, go and choose between a basic spear, a boar spear, an awl pike or a Bec de corbin.

Historically accurate means no magic, no dragons, no silly stuff. There are no character classes. There are no levels. There are 30 different skill sets that you can increase in potential by using them and thus unlocking further skills higher up a tree.

So when you log on for the first time, what do you do? You’re dressed in rags and you have some cookies to eat. Time to start getting your shit together. Go to a tree, right click on it and a little menu comes up. Snap off a branch. Right click on the branch in your inventory and select, ‘make primitive tool’. A primitive axe would be nice to cut down a tree but that also requires a flint stone and some wild plant fiber. The fiber is on the ground in bushes. Right click the ground until you get a green square, and select gather plant fiber. You’re going to get flint from a rocky hill or mountainside, so find that, right click, select prospecting and see if search for flint comes up. Once you have all three ingredients, right click on the branch again and make your axe. Awesome. Now cut down a tree. What can you do with the log? Right click on the log and a few options come up. You want a wood billet so you can fuel a fire to keep you warm. But you’ll need a primitive saw …

From this newbie prospective, in two weeks, three of us have built a fortified position with walls, warehouses, chicken coops, a barn, tanning tubs and drying racks for leather, and a kitchen. And we’re doing this on our own little server. Because LiF at present is in closed alpha, but you can still play the game on a basic map, (which is pretty darn large really), at Life is Feudal Your own, (LiF:YO). You find it on Steam. Buying the game, which is worth the money and that cash goes to further development, lets you open a list of private servers from around the world. You can select one in your country for better ping. Or if you want you can join me on ours. We have about 10 players in total so far. We don’t know what some of them are doing. Perhaps they are getting ready to battle us …

Our server is called Unreal Aussies. If you’re having trouble you can drop a message here and I’ll help out. Have you been complaining for ages that MMOs suck and there is nothing out there but if there was you would play it?

Time to put your money where your mouth is.

ps, the graphics are excellent. Put the settings up to max if you can handle it.

pps, I have leather armor now. Attack me at your peril.

I haven’t posted about GamerGate for a while, but if you think that it’s over and done with you would be very wrong indeed. GamerGate has always stood for journalistic transparency as well as an end to the attempted takeover of games by the looney far left socialist crowd now epitomized in the cachet, ‘SJW’ for Social Justice Warrior.

However, from the beginning the SJW crowd twisted the narrative and painted GamerGaters as misogynist evil-doers who want to rape women and send them death threats. That’s it. No attempt to examine the arguments on hand, just an all out attack to disqualify their concerns based on personal attacks. Anyone standing with them is automatically tarred with the same brush, regardless of who they might be.

(As an aside to this, Brad Torgersen, a science fiction writer currently embroiled in the massive controversy over the Hugo awards was accused of being a racist by the SJW crowd, among other things. When he posted a picture of his black wife who he has been married to for over 20 years this attack was simply passed over in favor of a new one.)

So now let us get to the point of this post. The Honey Badger Brigade is a site run by women who are for GamerGate. This of course has massively upset the SJW crowd. How could their own also be misogynists? (Hint; it helps when you understand that the true definition of a misogynist is a man who hates women as much as they hate each other.) Yesterday the Honey Badgers were thrown out of the Calgary Comics and Entertainment Expo:

“… Early this morning, Fan Expo Canada staff (See edit notice at bottom) banned Honey Badger Brigade (HBB) from the Calgary Comics and Entertainment Expo (CalEx). Security staff approached the HBB booth, ordered us to leave, and refused to state the reason why unless Alison Tieman agreed to speak to them away from the other members of the group, without recording. They informed Alison that they had received complaints on social media, including 25 allegations of harassment. No evidence was presented, no request was made for information from HBB, and no specific incident was cited until further questions were asked of security.

Upon further questioning, security mentioned the Women in Comics panel discussion from the previous day, where Alison was given permission to speak. Alison spoke briefly in relation to a topic brought up by the panelists. Accusers, however, claimed that Alison derailed the conversation. Alison and myself were in attendance, and you can listen to Alison’s statement in the panel here on YouTube. You can hear Alison, myself and indeed the entire panel in the full discussion record …”

Feminists are not for women. They are for the right type of woman. In other words, they are purely a political organisation. And if a political organisation uses one side to support their views, then it goes without saying that the other side is the enemy. And what is the other side? Why men, of course. Who else did you think it was?

“… However, Honey Badger Radio did not use their website to apply for vendor/exhibitor status. The “Honey Badger Brigade” on the Calgary Expo website links to a webcomic site (run by Honey Badger Tieman) instead. If you didn’t think all of this was enough to warrant expulsion from the convention (it is), there’s more.

Their show is broadcast by A Voice For Men, one of the biggest men’s rights website on the internet. Less specific plans for Calgary Expo were also detailed on that group’s site, which is classified as a “women-hating” site by the Southern Poverty Law Center, and said in part: “The Honey Badgers are a diverse group of female gender apostates–women who oppose outdated ideas of gender, particularly the association of womanhood with weakness. We offer an alternative to the damaging portrayal of women as victims of geek and gamer culture.” …”

That quote is from a site called the mary sue, which of course is purely for feminism and all its causes, particularly the takeover and subjugation of nerd culture. According to the quote I pasted here, apparently they see no irony in the fact that the Honey Badger Brigade, a pro-men movement, should be banned from the expo just on those grounds. One rule for the girls, another rule for the boys. They must be tearing the curlers out of their hair at the thought that the honey badgers are mostly women, but then again, no movement hates women as much as the feminism movement does.

Listen very carefully all of you. If you are a man and you play video games, you are marked by these people. You are the enemy. There is nothing you can say to appease them. You can crow all day and night that you are against GamerGate and that we are all nasty women-haters, but at the end of the day they will come for you too. We are not the intolerant ones in this battle, far from it. They want you to conform, and the more you do the deeper you will dig your own grave. It is very easy for gamers to just stick their heads in the sand and pass off GamerGate as a bunch of haters who just want to hate hate hate. The truth is far different. And this weekend at the Calgary Comic Expo the battle lines have been redrawn a little more sharply.

It’s still in your hands to decide which side you’re on. So do so while you’re still able to.

I haven’t played any games since I gave up on ArcheAge, so I’ve had some time to think. To ponder the intricacies of the game’s failings. One of the main reasons that it failed for me was the brutal patch that turned back the clock and made me start levelling again. For no good reason at all apart from the fact that Trion apparently thought that their players needed to be occupied.

The thing is, we were occupied. We were occupied with what was supposedly a sandbox PvP game. We were occupied with sailing the oceans and stealing packs, killing reds wherever we could find them, raiding the pirate’s stronghold island fortress, disrupting and griefing the red’s daily honor events, playing political games and maneuverings with our own faction, hunting out suitable players for our guild, and crafting and tending to our land.

Most of this ground to an immediate halt with the release of the patch that raised the level limit from 50 to 55. Here are the rough xp requirements for the levels.

50-51: 3 million

51-52: 8 million

52-53: 18 million

53-54: 30 million

54-55: 38 million

To put that into some context, farming a mob by yourself in the end game dungeon called the Library grants around 2500 xp. You do the math. Also, it originally took 3 million xp to get from 1-50.

This is crazy for a PvE game, but for a game that is explicitly geared towards PvP this is out of this world I’m licking the windows of the crazy bus crazy. And it has had the effect of literally pausing the game. For about a month now.

But I want to look at this from a more general context. Why are we still using levels in PvP centric games? Levels orginated in old school D&D back in 1974 or something like that. They were used so you could scale yourself against your adversaries. And they worked fine, although they did create the somewhat unrealistic situation of always being able to pit yourself against a suitably equal foe. But in PvP we are battling each other, not monsters or npcs. So why are we still leveling? The thing is, in pvp games, leveling is something that you do while you’re waiting to play the actual game. For a new player to ArcheAge, (when it was still a level 50 cap), they had to plow through the level grind while we played around them. You saw them in the guild window; one week they were level 18, the next they had managed to claw their way up to 31, and so on. When the finally hit the level cap then we could welcome them to the game. Because before that they were just puny cannon fodder in a PvP world.

The crucial elements are your character’s skills, abilities, and gear. A new character should be able to start working on these while still having some chance to be competitive. In other words, make them level 50 from the start and let them get on with it. Or in other other words, just make everyone level 1.

The level grind barely made any sense before, but it makes no sense now.

This is the story of a great game that got progressively weaker. ArcheAge has had its problems, but it’s never turned its back and run away from a cop with a gun. Until roughly a month ago when we were the unfortunate recipients of the latest major patch. Before I detail a few aspects of that patch, let me make one thing clear – ArcheAge was and still is an end game content MMO. In other words, the game began at level 50, and everything before that was a sideline lead up to what the game is about. This is open world, mostly sandbox, pvp, and to do that successfully as a player you have to tick a couple of crucial boxes:

1. You must be at the level cap.

2. You need some opponents.

The last major patch took that away from us by increasing the level cap to level 55, and by making the majority of the available xp grind in a dungeon called The Library. First of all lets talk about the grind. A month after the level cap release and I am half way to level 52. This is a Korean grind-fest that is insane. Some players got there in the first week. I am not one of those players. And with every moment I logged on I felt my will to play drain steadily away. Because where was everyone in the game? In The Library. And what is this Library?

A completely unimaginative grind fest pvp free zone. So Trion increased the level cap in a predominately pvp game and made the only reasonable leveling option a pve grind fest from hell. And the oceans and the lands emptied as one as every player and his dog ground out The Library, (which incidentally is a geometric pattern grid with rooms with books and the same mobs repeated over and over again. No story, no surprises, just grind away). Did I mention the grind yet?

This patch proves a few things. Firstly, we know for certain that there is no future vision for this game in its current iteration. Secondly, we cannot trust that it won’t happen again. Game getting a bit stale? Player-base rightly calling out your game’s defects on the open forums? Throw them another level cap increase, some new crafting options for weapons or armor, and let that keep them busy for a few months while we throw some more cash boxes in the cash shop with some heavenly goodies to distract them from their wallets.

This game was great. I had a galleon, a clipper ship, substantial land, and I was on my way to being in the top tier of geared players. More than that, I was one of the lead officers in a guild that I helped found which in my humble opinion is the best guild on the server with a clear vision statement for the future. The guild was the only thing holding me back from pulling the pin, but in the end it was the one thing that made me pull the pin. As one of the three officers, I owed it to the guild members to provide them with clear direction on why my playing time had slowed down so dramatically.

I’ve played this MMO full time for 6 months. It’s been a blast. But a good poker player knows that when he suddenly suspects that he might have the second best hand, every dollar he has invested into the pot belongs to the pot. It’s not worth hanging around on the unlikely chance that an inferior hand might become good again.

And now I can safely add Trion to my list of do-not-touch-again gaming companies.

I’ve been remiss on the blog. Been playing too much ArcheAge. Lots of playing, not much writing, but lots of thing to write about. I want to take this moment to talk about losing one of our guildies this week. We only have about 15 core members in the guild, and he was one of the most important. He was a content creator. He logged on, and did stuff. And people gravitated to that. He was a top pvper. He gave our guild credence. And he’s a great guy. He’s leaving not because he’s dissatisfied with the game, but because his internet ping in the wilds of New Zealand is shithouse. I told him to move to Australia, after all he’s just a miserable Scot, or is that a Geordie?

But he’s still on TeamSpeak which is a small consolation. Before leaving he handed out gifts and goodies. I was the most fortunate recipient of his largesse, an epherium squall cap and boots and most importantly, an epherium gale bow. The weapon is a very big deal indeed. There has been talk recently in ArcheAge that the weapon is everything, but until tonight I really hadn’t appreciated just how much. Our guildie logged on tonight as his ping was okay, and jumped into a major pvp battle against the dreaded reds.

And he did it in true Scottish style – he was naked. No armor, no clothes, just a big badass weapon that he hadn’t given away. And he murdered people. He raped the opposition. The kills piled up as I listened on TeamSpeak. It reminded me of Gevlon’s ‘Undergeared Project’ from a few years ago, but this was taking it to more of an extreme. The naked project, if you will. Except for the weapon.

ArcheAge is getting a new patch tomorrow in preparation for the increase in level cap to 55. One of the features of this major patch will be the release of obsidian weapons, better weapons than are currently in the game. I spent a lot of time levelling up leatherworking, but I think I should have concentrated on weaponry. You can have as much armor as you like but if you don’t have a similar weapon to strike back with, you better know how to really play your class.

And that is the key. I play a Stonearrow, which is a ranged dps with defensive capabilities. And If I hit an opponent with a certain combination of attacks, then I will shut them down for ten seconds with blanket silence and trip. They’ll be face-mashing their keyboard trying to attack with that big beautiful overpowered weapon that I just took away from them. Not many players know about these hidden class mechanics as they are literally hidden – the only clue being a small extra icon that you probably didn’t wonder about. ArcheAge has its problems and its detractors, but you can always compete with the credit card warriors if you know how. I like that.

I’d rather have my guildie back to steal packs off the reds in Austera though. Here’s to you, Mr Rip.

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