I have first aid levelled on my rogue. You need to have first aid levelled if you are a rogue, because you will use it a lot. That’s one of the little drawbacks of being a melee dps class with no ways to heal yourself. I suppose you could take alchemy but I’ve never heard of a rogue with alchemy. T’would be blasphemy!

So I’ve always levelled first aid as a matter of course. And I started doing it on my mage, and I got to heavey woollen bandages and I’ve stopped. Because I just don’t use it. Like, ever. I can make my own food, so I eat my food because at the same time I’m drinking my mana beverage. I wish they had it in Dr Pepper. So I began to wonder about this first aid business, which is mainly due to the fact that my bank tab is rapidly filling up to the brim with lots and lots of cloth. I have stacks of the stuff. I am overflowing in cloth. So I was wondering if I should just level the stupid first aid or use it for something else. Like perhaps levelling tailoring. That wouldn’t be bad, seeing as I’m a mage. So I went and did a little research on the costs of levelling first aid. Apparently you require;

150 linen,
150 wool,
150 silk,
140 mageweave,
80 runecloth,
100 netherweave,
270 frostweave.

I checked current AH prices as of today, and the rough cost of all of this cloth is 466 gold. Then I checked out how much a stack of heavy frostweave bandages cost. Because if I level first aid it’s due to the fact that I will need it for these babies, if I need it at all. And a stack of these bandages sell for the low, low price of 5 gold per stack. So I would need to buy and consume 93.2 stacks of these bandages to make levelling first aid worth the gold. I can maybe, and I mean maaaaybe see my rogue using this number of bandages, and that would be if I was raiding with a bunch of morons. But my mage? Nah, I don’t think so.

So I’m keeping my stacks of cloth. Either I’ll dump them on the AH or I’ll level tailoring if and when I decided to take it. And if they do to first aid what they have done to fishing, then this will be a no brainer.

The Undergeared Project continues apace – I recently passed the all-important level 40 barrier on my mage, and now get to ride around at something above a slow crawl. Some new spells, the 7th tier of the talent tree, and a bunch of new portals to whisk me around the world.

Although rogues and mages are both DPS classes, their play style is vastly different. My rogue was my first ever character in WoW and as such, I don’t think that I have ever really appreciated quite how tricky it is to play. Leveling a mage and running instances is proving to be substantially easier. (more…)

Listening to the latest Instance podcast yesterday, my ears perked up when the boys spoke about the infamous pre-rogue nerf, DPS chart from Festergut. For those of you who may have missed this chart, here it is.

DPS for Dummies also spoke about this today, but I want to add my own unique viewpoint to talk about the ramifications of these figures.

Now a cursary glance at this chart shows that out of the top 10 DPS, only five are pure DPS specs, and they come from only three of the pure DPS classes, rogues, hunters and mages. Retribution paladins swing in at number 4, Unholy Death Knights at number 5, Fury Warriors at number 6, and Feral Druids at number 7, before we stumble upon Arcane mages at a pitiful number 8. Survival Hunters and enhamcement Shamans round out the top 10.

The big losers in all of this, apart from mages, are Warlocks. Affliction Warlocks come in at a lowly number 12, just in front of Arms warriors and Shadow priests. The truly amazing thing on this graph is that Frost Death Knights come in at number 13. Keep in mind that Frost DK’s are the tanking spec, so we have a hybrid tank spec beating out pure DPS class specs. I can only imgaine what Warlocks are thinking right now. There must be spittle coming out of their mouths. The only thing they’re good for is creating portals, but we don’t even need those now due to the new LFG system. Scratch one class?

The core argument to come out of this is the question of pure classes over hybrids. Should pure DPS classes do more damage than hybrids? And if so, how much? If we put two specs from each pure DPS class in the top 8, that would still leave a lot of room for the hybrids to swing in. Pure DPS only gets invited along to damage stuff. Remember that crowd control doesn’t exist anymore and I’m not sure who really needs a buff to intelligence. If every other class is beating you on that then your reason for existing must be up there with Sarah Palins’.

But the most glaring example of fail for me in this chart is the figure lurking in 6th position – Fury Warriors. Warriors aren’t even a hybrid class, they are the traditional tank. The Fury spec is the warriors long forgotten cousin, the spec they pull out when an off-tank isn’t needed for example, or when you want to level them and not suck outrageously. For them to be beating mages and warlocks in every spec that they have is insane. This is insanity people! How can this be justified? To put it in perspective, rogues would need to have a healing spec and have it be more powerful than priests to give a similar comparison. How has this become so unbalanced? Is this something to do with the world of total fail that is Arenas?

Assasination rogues, and combat rogues also to a lesser extent, have been nerfed since this was published, but from what I understand they are both still at the top of the table. What can Blizzard do about this? Buff this, nerf that? They need to do something. And I need to re-examine my reasons for leveling a mage, goddamit.